[TUTORIAL] VirtualizationHow to virtualize the Lyoko warriors?

How to virtualize the Lyoko warriors?

Step 1: Transfer the characters

The first step is to choose which Lyoko warrior you wish to send into the virtual world. Since you have 3 scanners, you can virtualize up to 3 characters at the same time.

  1. Initialize the transfer program.

    Important:

    The 'Link' window must be closed so that the transfer program can be used.

    transf
    
    Virtualisation.001
  2. Select the characters you wish to virtualize.

    transf.<LyokoWarriorName>
    transf.aelita (example)
    
    Virtualisation.002

Step 2: Scan the characters

Once the Lyoko warriors have been transferred, you must scan them using the scan program.

  1. Open the 'Scan' tab in the 'Link' window.

    scan
    
    Virtualisation.003
  2. Scan each transferred character.

    scan.<LyokoWarriorName>
    scan.aelita (example)
    
    Virtualisation.004

Step 3: Virtualize the characters

Once scanned, all that remains is to define the virtualization location and execute the procedure.

  1. Open the 'Virt' tab in the 'Link' window.

    virt
    
    Virtualisation.005
  2. Define the virtualization location. The method presented here is just one of many. Consult the article on the 'virtualization' program.

    Warning:

    There are 'NoVirt' zones where it is impossible to virtualize a character without risking their transfer to a random location on the sector in question. These zones are represented by a red striped circle on the 'Virtual Map'.

    Formation of 'NoVirt' zones
    Activated tower

    Towers activated by XANA create 'NoVirt' zones around them. Click on the tower in the 'Virtual Map' to display the zone.

    Virtualisation.007
    Medusa

    A 'NoVirt' zone forms around the Medusa when it has captured a Lyoko warrior. Click on the monster in the 'Virtual Map' to display the zone.

    Virtualisation.006

    virt.to.<Territory>.<TowerNum>
    virt.to.mountain.1 (example)
    
    Virtualisation.008
  3. Virtualize the scanned characters. They are located by the 'Virtual Map', which automatically opens their 'Com. Map'.

    virt.exe
    
    Virtualisation.009